Difference between revisions of "Mattias Bailey"

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(New page: ==Overview== Most believe Investigator Mattias Bailey is the only good guard in the Mudsitters District. Unfortunately, most also believe he's insane, and they may be right. The man is ...)
 
 
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[[Category:People]]
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[[Category:NPCs]]
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[[Category:Obsidian Bay]]
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[[Category:Domain of Obsidian Bay]]
 
==Overview==
 
==Overview==
Most believe Investigator Mattias Bailey is the only good guard in the Mudsitters District. Unfortunately, most also believe he's insane, and they may be right.   
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Most believe Investigator Mattias Bailey is the only good guard in the [[Mudsitters District]]. Unfortunately, most also believe he's insane, and they may be right.   
  
The man is highly eccentric, highly paranoid, and with just enough magical prowess to make himself dangerous. The wards and glyphs that keep his "office" at the barracks free from intruders also makes it a near death trap, and the various half-cursed magic items he wears keeps anyone from trying to mess with him directly. Moreover, while not actively corrupt, what he thinks is worth investigating, and what the common folk might be concerned with, rarely coincide. He's more interested in tracking down conspiracies, most of which end up being figments of his own imagination.
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The man is highly eccentric, highly paranoid, and with just enough magical prowess to make himself dangerous. The wards and glyphs that keep his "office" at the barracks free from intruders also makes it a near death trap, and the various half-cursed [[magic items]] he wears keeps anyone from trying to mess with him directly. Moreover, while not actively corrupt, what he thinks is worth investigating, and what the common folk might be concerned with, rarely coincide. He's more interested in tracking down conspiracies, most of which end up being figments of his own imagination.

Latest revision as of 09:37, 4 December 2014

Overview

Most believe Investigator Mattias Bailey is the only good guard in the Mudsitters District. Unfortunately, most also believe he's insane, and they may be right.

The man is highly eccentric, highly paranoid, and with just enough magical prowess to make himself dangerous. The wards and glyphs that keep his "office" at the barracks free from intruders also makes it a near death trap, and the various half-cursed magic items he wears keeps anyone from trying to mess with him directly. Moreover, while not actively corrupt, what he thinks is worth investigating, and what the common folk might be concerned with, rarely coincide. He's more interested in tracking down conspiracies, most of which end up being figments of his own imagination.