Category:Campaigns

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The Griffin's Crier is home to several campaigns, all taking place in the World of Greyhawk between the years of CY 583 and CY 592. They are all part of a larger campaign that has been run by our gaming group since 1996, and is still active today. For Background information see the Timelines or Histories pages.

Blackrazor Campaign

Our oldest campaign, the Blackrazor Campaign follows the adventures of its namesake Blackrazor Guild, an adventuring guild located in Obsidian Bay. This campaign includes the "Liberation of Geoff" sub-campaign, which saw the adventurers defeat the giant overlords of the Westmarks.

Dark City Campaign

A role-playing intensive, urban fantasy campaign set in Obsidian Bay. It features wholly new characters created for this campaign.

  • Maure Castle Campaign: This campaign follows the Blackrazor Guild's exploration of the dungeon death trap that lies beneath the ruins of Maure Castle and their efforts to found a guild hall in Seltaren in the Duchy of Urnst.
  • Khelez-Mar Campaign: Also known as the Dwarven Campaign, this campaign revolves around the dwarven fortress of Khelez-mar in the Drachensgrab Mountains of the Pomarj. The fortress was liberated by the Blackrazor Guild, and a number of its dwarven contingent -- since retired from the guild -- now reside here.
  • Ravenloft Campaign: Based on the 'Expedition to Castle Ravenloft' book, this campaign is nominally set in Greyhawk, near the Bone March region of the eastern Flanaess.
  • Redshirts Campaign: Based on the 'Return to the Temple of Elemental Evil' book, this campaign saw "redshirts" (expendable low-level followers) from the Blackrazor Guild on a quest to save the world from a terrible evil. The 'Maure Castle' campaign is a loose sequel to this campaign, and features many of the same characters.
  • Westmarks Campaign: Set a few years after the Liberation of Geoff, where the Blackrazors are now Barron's. To aid the new Duke, they send their retainers to tie up some lose ends.
  • Soul Stones Campaign: A young group of adventurers in Greyhawk City is brought together by happenstance only to discover that they each possess a 'good luck charm' that is more than it appears. The adventurers then set off across the World of Greyhawk hunting for more Soul Stones and attempting to unravel the mystery of the Tribe of the Hundred.

Skip directly to the Sagas page for individual adventure summaries.