Difference between revisions of "Revenge of the Mummy, Part 3"

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[[Category:Blackrazor Guild Saga]]
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[[Category:Blackrazor Guild Sagas]]
  
 
==About the Saga==
 
==About the Saga==
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===Cast of Characters===
 
===Cast of Characters===
  
* Hogarth
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* [[Hogarth Middenfeldt]], rogue and dwarf-friend.
* Andulf  
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* [[Andulf Truedeath]]
* Osgood
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* [[Osgood]]
* Zax
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* [[Zax]]
* Silas
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* [[Silas Dunharrow]]
* Rex
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* [[Rex]]
 
* [[Jakob Dworkin]]
 
* [[Jakob Dworkin]]
  
 
===What Has Come Before===
 
===What Has Come Before===
  
The Blackrazors have tracked the mummies who have been attacking them to the ruined Shrine of Hextor, and are now exploring its ransacked tomb, a tomb they find isn't as abandoned as it should be.
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The [[Blackrazors]] have tracked the mummies who have been attacking them to the [[Ruins of Hextorite Shrine]], and are now exploring its ransacked tomb, a tomb they find isn't as abandoned as it should be.
  
 
==The Saga==
 
==The Saga==
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====Into the Tomb====
 
====Into the Tomb====
Party ventures into the Tomb of the Hextor, finds an unlooted secret room. Hogarth misses a wail of the banshee trap which nearly kills him and Fontain, forcing the party to recreate with an iron-sided chest they'd found. This chest yields a pile of goal, a potion rack made of iron and filled with steel vials containing a variety of potions.  
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Party ventures into the Tomb of the Hextor, finds an unlooted secret room. Hogarth misses a wail of the banshee trap which nearly kills him and [[Fonteyn Buckthorn|Fonteyn]], forcing the party to recreate with an iron-sided chest they'd found. This chest yields a pile of goal, a potion rack made of iron and filled with steel vials containing a variety of potions.  
  
Stymied, and with Hogarth near death, the Blackrazors retreat to the basement of the ruined Blackrazor manor house to rest. As they do so, they also use the guild's magical slate to identify and divide up their loot.
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Stymied, and with Hogarth near death, the Blackrazors retreat to the basement of the ruined [[Blackrazor Guildhall|Blackrazor Manor House]] to rest. As they do so, they also use the guild's magical slate to identify and divide up their loot.
  
 
Silas takes the Tome of Clear Thought.  Hogarth takes the slippers of spider climbing, Thorin gets the ring of water walking. Silas takes the Tome of Clear Thought. Rex takes the heavy mace of thundering (which has six-headed lightening bolts on the head, and occasionally rumbles faintly -1 to move silently checks).  Fontain takes the ring of the ram.  Ring of the Chameleon Power goes Hogarth.
 
Silas takes the Tome of Clear Thought.  Hogarth takes the slippers of spider climbing, Thorin gets the ring of water walking. Silas takes the Tome of Clear Thought. Rex takes the heavy mace of thundering (which has six-headed lightening bolts on the head, and occasionally rumbles faintly -1 to move silently checks).  Fontain takes the ring of the ram.  Ring of the Chameleon Power goes Hogarth.
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====Death in the Courtyard====
 
====Death in the Courtyard====
  
Unbeknownst to the Blackrazors however, a massacre is unfolding in the guild courtyard as they debate the merits of each treasure item. When they emerge, they find that Blackrazors are running screaming for their lives as skeletal, five-headed hydras appear, snatching at whatever victims are too slow (or too drunk) to escape them. Ian, as well as a handful of other higher level Blackrazors -- such as the gnome Cocyx --attempt to deal with this threat and the small horde of fast moving humanoid skeletons that soon joins the fight.
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Unbeknownst to the Blackrazors however, a massacre is unfolding in the guild courtyard as they debate the merits of each treasure item. When they emerge, they find that Blackrazors are running screaming for their lives as skeletal, five-headed hydras appear, snatching at whatever victims are too slow (or too drunk) to escape them. [[Ian]], as well as a handful of other higher level Blackrazors -- such as the [[gnome]] [[Cocyx]] --attempt to deal with this threat and the small horde of fast moving humanoid skeletons that soon joins the fight.
  
 
The adventurers quickly join the melee, only to find yet another enemy: the mummy king has finally appeared and begun slaying Blackrazors outright with a barrage of necromantic spells. Half a dozen Blackrazors fall before the tide begins to turn, and they are able to trap the mummy within a sphere of force. With him trapped, they are able to deal with his skeletal minions, as well as his human body guard, who appeared with the mummy. When the skeletons were nothing but dust, the Blackrazors caused the sphere's force walls to dissipate, revealing the mummy whom they quickly overwhelmed with magical might. In the end, all that remained was a blackened skull, which they quickly brought to the Temple of Pelor for analysis. The clerics there revealed it to be a powerful cursed magic item, one that was responsible for the resurrection of the mummy and its followers. They agreed to research ways of destroying the skull for the guild.
 
The adventurers quickly join the melee, only to find yet another enemy: the mummy king has finally appeared and begun slaying Blackrazors outright with a barrage of necromantic spells. Half a dozen Blackrazors fall before the tide begins to turn, and they are able to trap the mummy within a sphere of force. With him trapped, they are able to deal with his skeletal minions, as well as his human body guard, who appeared with the mummy. When the skeletons were nothing but dust, the Blackrazors caused the sphere's force walls to dissipate, revealing the mummy whom they quickly overwhelmed with magical might. In the end, all that remained was a blackened skull, which they quickly brought to the Temple of Pelor for analysis. The clerics there revealed it to be a powerful cursed magic item, one that was responsible for the resurrection of the mummy and its followers. They agreed to research ways of destroying the skull for the guild.

Latest revision as of 18:04, 14 February 2020


About the Saga

Timeframe

Cast of Characters

What Has Come Before

The Blackrazors have tracked the mummies who have been attacking them to the Ruins of Hextorite Shrine, and are now exploring its ransacked tomb, a tomb they find isn't as abandoned as it should be.

The Saga

Sunsebb 7

Into the Tomb

Party ventures into the Tomb of the Hextor, finds an unlooted secret room. Hogarth misses a wail of the banshee trap which nearly kills him and Fonteyn, forcing the party to recreate with an iron-sided chest they'd found. This chest yields a pile of goal, a potion rack made of iron and filled with steel vials containing a variety of potions.

Stymied, and with Hogarth near death, the Blackrazors retreat to the basement of the ruined Blackrazor Manor House to rest. As they do so, they also use the guild's magical slate to identify and divide up their loot.

Silas takes the Tome of Clear Thought. Hogarth takes the slippers of spider climbing, Thorin gets the ring of water walking. Silas takes the Tome of Clear Thought. Rex takes the heavy mace of thundering (which has six-headed lightening bolts on the head, and occasionally rumbles faintly -1 to move silently checks). Fontain takes the ring of the ram. Ring of the Chameleon Power goes Hogarth.

Death in the Courtyard

Unbeknownst to the Blackrazors however, a massacre is unfolding in the guild courtyard as they debate the merits of each treasure item. When they emerge, they find that Blackrazors are running screaming for their lives as skeletal, five-headed hydras appear, snatching at whatever victims are too slow (or too drunk) to escape them. Ian, as well as a handful of other higher level Blackrazors -- such as the gnome Cocyx --attempt to deal with this threat and the small horde of fast moving humanoid skeletons that soon joins the fight.

The adventurers quickly join the melee, only to find yet another enemy: the mummy king has finally appeared and begun slaying Blackrazors outright with a barrage of necromantic spells. Half a dozen Blackrazors fall before the tide begins to turn, and they are able to trap the mummy within a sphere of force. With him trapped, they are able to deal with his skeletal minions, as well as his human body guard, who appeared with the mummy. When the skeletons were nothing but dust, the Blackrazors caused the sphere's force walls to dissipate, revealing the mummy whom they quickly overwhelmed with magical might. In the end, all that remained was a blackened skull, which they quickly brought to the Temple of Pelor for analysis. The clerics there revealed it to be a powerful cursed magic item, one that was responsible for the resurrection of the mummy and its followers. They agreed to research ways of destroying the skull for the guild.

Experience

1500 xp each