Difference between revisions of "Khelez-Mar"
From The Griffin's Crier
EvilGenius (Talk | contribs) (→Overview) |
EvilGenius (Talk | contribs) (→Clans) |
||
Line 10: | Line 10: | ||
==Organizations== | ==Organizations== | ||
===Clans=== | ===Clans=== | ||
− | * [[Clan | + | * [[Clan DuBak]] (Dwarven Shield) |
− | * [[Clan Werim]] (War King) | + | *[[Clan Fargirn]] (Mountain Stronghold) |
+ | * [[Clan Werim]] (War King) | ||
+ | |||
==People== | ==People== | ||
* [[Delir]] (steel giver): master armorsmith | * [[Delir]] (steel giver): master armorsmith |
Revision as of 22:44, 13 July 2007
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains.
Contents
[hide]Overview
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains on The Pomarj peninsula. It served as a community, a mine, and an armory for hundreds of years until the humanoid invasion of the Drachensgrabs in the early 500s CY. It was liberated nearly 100 years later by the Blackrazor Guild, and has subsequently seen a steady stream of settlers from Obsidian Bay, the Principality of Ulek and other dwarven communities intent on re-establishing Khalez-Mar.
Organizations
Clans
- Clan DuBak (Dwarven Shield)
- Clan Fargirn (Mountain Stronghold)
- Clan Werim (War King)
People
- Delir (steel giver): master armorsmith
- Arval (blood messenger): high priest of Dumathoin
- Galanauk (Lost Clansman): high priest of Moradin
- Thror DuBak: Clan Leader of Khelez-Mar
- Dolor (Riddlemaster of the Sword)
- Del'Gan (Steel Mason) -
- Sir Cryllic: Knight Banneret of the Knights of the Shield
- Bolgal (Hidden Shield): mean spirited dwarf who doesn't like humans.
Religions
Dwarven Pantheon
- Moradin: The chief deity in the dwarven pantheon
- Clanggedin Silverbeard: Dwarven deity of battle
- Dumathoin: Patron of mountain dwarves, and the dwarf deity of mining and underground exploration. Dumathoin is often given the title, "Keeper of secrets under the Mountain."
Gnomish Pantheon
- Gaerdal Ironhand, called The Stern, is the gnome deity of protection, vigilance, and combat.
- Baravar Cloakshadow, called The Sly One, Master of Illusion, Lord in Disguise, and Bane of Goblinkin, is the gnomish deity of illusions, protection, and deception.
Sites
Taverns
- Sidh’Rak: a largish tavern with space for about 50 people to be comfortable in the main room. There are also some rooms above the tavern, presumably for rent for visitors to Khelez-Mar who have not been granted private quarters.
- Baz Dol'Est (Sword of the Fire Cavern): tavern on forge level
Fortifications
- Bar-Dukr (Crushing Wall): Fortification within Khelez-Mar.