Difference between revisions of "Carac de Cudgel"
Hardcorhobbs (Talk | contribs) (Created page with "Category:People Category:PCs Category:Ranger Category:Male Category:Human Category:Lawful Neutral Category:St. Cuthbert Category:Alive ...") |
Hardcorhobbs (Talk | contribs) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Category:People]] | [[Category:People]] | ||
− | [[Category:PCs]] | + | [[Category:PCs]] |
+ | [[Category:Obsidian Frontier Campaign PCs]] | ||
+ | [[Category:Frontier Era]] | ||
[[Category:Ranger]] | [[Category:Ranger]] | ||
[[Category:Male]] | [[Category:Male]] | ||
Line 8: | Line 10: | ||
[[Category:Alive]] | [[Category:Alive]] | ||
[[Category:Obsidian Bay]] | [[Category:Obsidian Bay]] | ||
− | [[Category: | + | [[Category:Gryrax]] |
+ | [[Category:Principality of Ulek]] | ||
+ | [[image:Carac.jpg|thumb|right]] | ||
<!--Short blurb describing character--> | <!--Short blurb describing character--> | ||
− | Acolyte of St. Cuthbert and a ranger from Gryrax. | + | Acolyte of [[St. Cuthbert]] and a ranger from [[Gryrax]]. |
==Overview== | ==Overview== | ||
* Class(es): [[:Category:Ranger|Ranger]] 2 | * Class(es): [[:Category:Ranger|Ranger]] 2 | ||
Line 18: | Line 22: | ||
* Alignment: [[:Category:Lawful Neutral|Lawful Neutral]] | * Alignment: [[:Category:Lawful Neutral|Lawful Neutral]] | ||
* Status: [[:Category:Alive|Alive]] | * Status: [[:Category:Alive|Alive]] | ||
− | * City: [[ | + | * City: [[Gryrax]] |
− | * Country: [[ | + | * Country: [[Principality of Ulek]] |
<!--Full Character Description--> | <!--Full Character Description--> | ||
− | An orphan from Gryrax, Carac was raised by the priesthood of St. Cuthbert. There he was trained in the ways of the church. When he came of age he decided he longed to see beyond the city walls. He joined a few ranging bands and learned their ways. Recently he heard of the small settlement that has been constructed on Obsidian Bay. As one of the founders is a faithful of St. Cuthbert Carac has taken a ship to the settlement to seek his destiny. | + | An orphan from [[Gryrax]], Carac was raised by the priesthood of [[St. Cuthbert]]. There he was trained in the ways of the church. When he came of age he decided he longed to see beyond the city walls. He joined a few ranging bands and learned their ways. Recently he heard of the small settlement that has been constructed on Obsidian Bay. As one of the founders is a faithful of St. Cuthbert Carac has taken a ship to the settlement to seek his destiny. |
===Tactics=== | ===Tactics=== | ||
− | Carac learned his ranger skills mainly from dwarven rangers. As such he's more comfortable in heavier armor and in the thick of combat rather than sneaking and attacking from range. | + | Carac learned his ranger skills mainly from the [[dwarven]] rangers of the [[Principality of Ulek]]. As such he's more comfortable in heavier armor and in the thick of combat rather than sneaking and attacking from range. |
==Organizations== | ==Organizations== |
Latest revision as of 08:28, 29 July 2016
Acolyte of St. Cuthbert and a ranger from Gryrax.
Contents
Overview
- Class(es): Ranger 2
- Sex: Male
- Race: Human
- God: St. Cuthbert
- Alignment: Lawful Neutral
- Status: Alive
- City: Gryrax
- Country: Principality of Ulek
An orphan from Gryrax, Carac was raised by the priesthood of St. Cuthbert. There he was trained in the ways of the church. When he came of age he decided he longed to see beyond the city walls. He joined a few ranging bands and learned their ways. Recently he heard of the small settlement that has been constructed on Obsidian Bay. As one of the founders is a faithful of St. Cuthbert Carac has taken a ship to the settlement to seek his destiny.
Tactics
Carac learned his ranger skills mainly from the dwarven rangers of the Principality of Ulek. As such he's more comfortable in heavier armor and in the thick of combat rather than sneaking and attacking from range.
Organizations
- Not associated with any organizations.
Statblock
- STR: 14
- DEX: 16
- CON: 13
- INT: 10
- WIS: 15
- CHA: 10
Proficiency Bonus: +2
Armor Class: 17 Initiative: +3 Speed: 30
Saving Throws: +4 Str, +5 Dex, +1 Con, 0 Int, +2 Wis, 0 Cha
Skills: Athletics, Insight, Perception, Religion, Survival
Hit points: 18, Hit Dice: 2d10
Attacks:
- Dwarven Short Sword +5 / 1d6+3 + Dwarven SS offhand +5 /1d6
- Longbow +5 / 1d8+3
Features:
- Favored Enemy: Orcs, Goblins
- Natural Explorer: Mountains
- Fighting Style: Defense
- Shelter of the Faithful
Spells: Wisdom, DC save 12, +4 spell attack bonus 2 level 1 slots: Cure Wounds, Hunter's Mark
Gear: Scale Mail, Explorers pack (Backpack, bedroll, mess kit, tinder box, waterskin, 50 ft. rope, 10 torches, 10 days of rations), holy symbol, prayer book, 5 sticks of incense, vestments, common clothing, belt pouch, 15 gp
Languages: Common, Dwarvish, Orcish, Elvish, Goblin