Carac de Cudgel

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Acolyte of St. Cuthbert and a ranger from Gryrax.


An orphan from Gryrax, Carac was raised by the priesthood of St. Cuthbert. There he was trained in the ways of the church. When he came of age he decided he longed to see beyond the city walls. He joined a few ranging bands and learned their ways. Recently he heard of the small settlement that has been constructed on Obsidian Bay. As one of the founders is a faithful of St. Cuthbert Carac has taken a ship to the settlement to seek his destiny.


Carac learned his ranger skills mainly from the dwarven rangers of the Principality of Ulek. As such he's more comfortable in heavier armor and in the thick of combat rather than sneaking and attacking from range.


  • Not associated with any organizations.


  • STR: 14
  • DEX: 16
  • CON: 13
  • INT: 10
  • WIS: 15
  • CHA: 10

Proficiency Bonus: +2

Armor Class: 17 Initiative: +3 Speed: 30

Saving Throws: +4 Str, +5 Dex, +1 Con, 0 Int, +2 Wis, 0 Cha

Skills: Athletics, Insight, Perception, Religion, Survival

Hit points: 18, Hit Dice: 2d10


  • Dwarven Short Sword +5 / 1d6+3 + Dwarven SS offhand +5 /1d6
  • Longbow +5 / 1d8+3


  • Favored Enemy: Orcs, Goblins
  • Natural Explorer: Mountains
  • Fighting Style: Defense
  • Shelter of the Faithful

Spells: Wisdom, DC save 12, +4 spell attack bonus 2 level 1 slots: Cure Wounds, Hunter's Mark

Gear: Scale Mail, Explorers pack (Backpack, bedroll, mess kit, tinder box, waterskin, 50 ft. rope, 10 torches, 10 days of rations), holy symbol, prayer book, 5 sticks of incense, vestments, common clothing, belt pouch, 15 gp

Languages: Common, Dwarvish, Orcish, Elvish, Goblin