Justiceseeker

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Legend and Lore

Little is known about the origins of the man known as Justiceseeker. It is rumored that he spent the early part of his life adventuring through the interior of The Pomarj peninsula with a group of warriors and mages. At some point though, he renounced his adventuring ways, adopted the name Justiceseeker, and became the Free City of Obsidian Bay's first -- and only -- cleric of Trithereon.

Over the years, Justiceseeker attracted a small group of followers who sought adventure and vengeance on the peninsula. In C.Y. 585, when Justiceseeker advanced to the 12th level of ability, his most promising pupil arrived in the city. The pupil, a warrior-turned-cleric Kalib Ironfist, was a member of the Blackrazor Guild. The two quickly became, if not friends, professional acquaintances. More importantly, with another high-ranking cleric in the city, Justiceseeker was able to spend more and more time on his own, private expeditions and quests.

In early C.Y. 586, Kalib was abducted and replaced by an evil doppelganger. Justiceseeker declared a bloodquest to find his student. Almost immediately he got results -- the evil ones who had abducted Kalib had taken him into the sewers. Before he could share this with the Blackrazors though, he was cornered by agents of the nefarious Dark Circle. The murderers, led by the Blackrazor traitor Damocles Everton, killed the cleric. As he lay dying, Justiceseeker whispered a prayer to Trithereon demanding that he be given the opportunity to avenge his own death. The god agreed, and transferred a portion of the cleric’s spirit into his sword.

Abilities and Powers

2nd Ed. D&D stats

  • Justiceseeker, +3 bastard sword, +5 vs. murderers
  • Int: 17 Ego: 21 Personality score: 38 AL: CG
  • Special Purpose: Avenge murderers

The steel bastard sword has the word "Justiceseeker" is engraved in Common on both sides of the blade and an unadorned hilt. Justiceseeker lives on inside the blade, albeit in a limited form. The soul has lost its clerical abilities, but has retained its undying devotion to hunting down murderers and other evil-doers.

Although his god Trithereon advocates free will, Justiceseeker is not above nagging or harassing his wielder into doing what he wants -- which is always to track down murderers. In extreme cases, he will even take temporary control of his wielder to further his own goals. Justiceseeker can "encourage" wielders to drop him if needed through a blast of electrical energy. Furthermore, anyone of evil alignment touching the blade must automatically make an ego check against the sword -- those failing are instantly taken over by Justiceseeker. He then uses the individual to take him to a priest of Trithereon. Those who make their save are subjected to 6d6 points of electrical damage.

Justiceseeker has the following abilities

  • Speech: The sword can speak in common as well as elven and can communicate with its wielder using telepathy.
  • Primary abilities: Detect evil 10’ radius, Locate Object 120’ radius, Clairvoyance 30’ range, 3x per day, one round duration.
  • Extraordinary abilities: Cure light wounds, any chaotic good creature 3x per day.
  • Special abilities: Commune, 1x month, must be used in the course of solving a murder.

Recent History

Kalib became the first priest of Trithereon to wield Justiceseeker after escaping from his prison in Harvester C.Y. 586 and finding the blade (as well as the decapitated head of his fallen teacher). He used it to slay Damocles and carried it to Greyhawk where he wielded it while exploring the Star Cairns. He has found the blade to be useful, but its constant urging to hunt down and slay murders has begun to work on his nerves.