Difference between revisions of "Khelez-Mar"
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==People== | ==People== | ||
* [[Delir]] (steel giver): master armorsmith | * [[Delir]] (steel giver): master armorsmith | ||
− | * Arval (blood messenger): high priest of [[Dumathoin | + | * [[Arval]] (blood messenger): high priest of [[Dumathoin]] |
− | * Galanauk (Lost Clansman): high priest of [[Moradin]] | + | * [[Galanauk]] (Lost Clansman): high priest of [[Moradin]] |
− | * Thror DuBak: Clan Leader of Khelez-Mar | + | * [[Thror DuBak]]: Clan Leader of Khelez-Mar |
− | * Dolor (Riddlemaster of the Sword) | + | * [[Dolor]] (Riddlemaster of the Sword) |
* [[Del'Gan]] (Steel Mason) - | * [[Del'Gan]] (Steel Mason) - | ||
* [[Sir Cryllic]]: Knight Banneret of the Knights of the Shield | * [[Sir Cryllic]]: Knight Banneret of the Knights of the Shield | ||
* [[Bolgal]] (Hidden Shield): mean spirited dwarf who doesn't like humans. | * [[Bolgal]] (Hidden Shield): mean spirited dwarf who doesn't like humans. | ||
+ | |||
==Sites== | ==Sites== | ||
=== Taverns=== | === Taverns=== |
Revision as of 19:58, 11 July 2007
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains.
Contents
[hide]Overview
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains on The Pomarj peninsula. It served as a community, a mine, and an armory for hundreds of years until the humanoid invasion of the Drachensgrabs in the early 500s CY. It was liberated nearly 100 years later by the Blackrazor Guild, and has subsequently seen a steady stream of settlers from Obsidian Bay, the Principality of Ulek and other dwarven communities intent on re-establishing Khalez-Mar.
Organizations
Clans
- Clan Jarzak (miners of the blood)
- Clan Werim (War King), Clan
People
- Delir (steel giver): master armorsmith
- Arval (blood messenger): high priest of Dumathoin
- Galanauk (Lost Clansman): high priest of Moradin
- Thror DuBak: Clan Leader of Khelez-Mar
- Dolor (Riddlemaster of the Sword)
- Del'Gan (Steel Mason) -
- Sir Cryllic: Knight Banneret of the Knights of the Shield
- Bolgal (Hidden Shield): mean spirited dwarf who doesn't like humans.
Sites
Taverns
- Sidh’Rak: a largish tavern with space for about 50 people to be comfortable in the main room. There are also some rooms above the tavern, presumably for rent for visitors to Khelez-Mar who have not been granted private quarters.
- Bar-Dukr (Crushing Wall): Fortification within Khelez-Mar.
- Baz Dol'Est (Sword of the Fire Cavern): tavern on forge level