Difference between revisions of "Second Darkness Campaign"
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* [[Joseph Dearborn]], Human : Taldari businessman | * [[Joseph Dearborn]], Human : Taldari businessman | ||
* [[Carter Areson]], Human Fighter ?: Bodyguard to Mr. Dearborn | * [[Carter Areson]], Human Fighter ?: Bodyguard to Mr. Dearborn | ||
+ | * [[Samuel Benedict]], captain of the 'Gold Griffon', out of Andoran | ||
+ | * [[Carlo Dalsine]] captain of the 'Windseer' out of Taldor | ||
=====Clerics===== | =====Clerics===== |
Revision as of 14:57, 30 October 2011
Overview
A strange light in the sky holds a danger unknown for ten thousand years! Deep beneath Golarion's surface, the greatest shame of the elves is stirring once more. Seething with hatred, the drow have come up with a plan to wipe out their ancient enemies and bring a second Age of Darkness. And this time, there's only the heroes to stop them...
-- Paizo's Second Darkness Adventure Path description
Character Creation
We'll are using the Standard Fantasy point buy (15 points).
Players may use any rules (feats, class abilities, spells, etc.) from the Pathfinder Core Rule book. Material from other sources maybe used, but it needs to be run by the group first.
Each character gets three traits (one campaign, two general) from the Second Darkness Companion and begins with max starting gold. Traits are essentially mini-feats -- each one grants a bonus equal to about half of a normal feat. All characters start at 1st level.
We are using the Hero Points rules from the Advanced Players Guide. All characters start with one hero point; those who complete a character background start with two.
Campaign Rules
- Points rules (see above)
- We use the Critical Fumbles and Critical Hits decks, in the form of the iCrit and iFumble apps from Paizo.
The Saga
Book 1: The Shadow in the Sky
Primer
Characters
Heroes
- Jheru, Human Monk 1 (Jon)
- Skender, Human Rogue 1 (Nate)
- Korlandril, Elf Sorcerer 1 (Damon)
- Phillymondiuspartigan Jones, Gnome Wizard 1 (Lance)
- Tholyr, Dwarf Rogue 1 (Bob)
- Jorm aka Kevn, Dwarf Fighter 1 (Jim)
- Emeryon Star-Seeker, Elf Cleric 1 (George)
NPCS
Allies
- Samaritha Beldusk, Half-Elf Wizard ?: Would-be cyphermage apprentice and cheat spotter at the Gold Goblin
Businessmen
- Joseph Dearborn, Human : Taldari businessman
- Carter Areson, Human Fighter ?: Bodyguard to Mr. Dearborn
- Samuel Benedict, captain of the 'Gold Griffon', out of Andoran
- Carlo Dalsine captain of the 'Windseer' out of Taldor
Clerics
- Carlila Zalteri, Human Cleric 3: acolytes of the House of the Silken Veil, the temple of Calistria in Riddleport
Scum
- Saul Vancaskerkin, Human: Owner of the Gold Goblin Gambling hall
- Clegg Zincher, Human Rogue ?: One of the major crimelords of Riddleport
- Lymas Smeed, Human Expert/Rogue: A money lender of ill-repute associated with Boss Croat
- Boss Croat, Half-Orc Rogue: A major crimelord associated with the drug trade in Riddleport
Wizards
- Argentus Blakely, Human Wizard: The wizard who discovered the Blot over Riddleport
Others
- Shorafa Pamodae, high priestess of the House of the Silken Veil
- Laurer Feldin, Dwarf Expert: Floor manager at the Gold Goblin (now missing)
- Thorhud Oerg, Dwarf Expert: Office manager for a warehouse in the River District
Places
- Inn of the Black Hart: A rundown inn run by a dour widow and her two teenage daughters
- Gold Goblin Gambling Hall: A gambling hall that's opened and closed a half dozen times in the last few years.
- Green Griffin Inn: A well-run inn in the Inner Harbor District.
- Publican House: The city's Temple of Cayden Cailean.
- Mystery of the Gate: An inn and tavern favored by visting scholars who come to study the Cyphergate.