Dark City Primer
From The Griffin's Crier
Revision as of 11:30, 6 December 2007 by Hardcorhobbs (Talk | contribs)
Contents
NPCs
Major NPCs
- Maurgiir, arcane master to Corash
- Saheed Darksteel, arcane master to Vargas
- Promethean Steelbrand, merchant ally of Prug the Thrice Risen and Gruffudd Castlemaine; owner of Steelbrand Trading Company
Minor NPCs
- Acrak the Horse Dealer
- Sir Erogin Wardare, Knight of the Fist, lord of Wardare Tower.
- Jason Aldern, a brother in the Church of Pelor. The heroes consulted him about darkmantles they encountered in the Sidewinder Pass.s
- Dareth, a guard at the March Gate.
- Dorsin, a junior member of the Sewer Workers Guild.
- Grünhorn, a dwarven expert hired by Vargas to provide much-needed engineering and dungeoneering knowledge on the Sidewinder Pass expedition.
- Adrick Starcloak, Master of Apprentices for the Guild of Wizardry
- Lord Orman, a lord whose household staff were turned into monkeys by the Cartographers. He is friendly to the heroes, since they successfully recovered the polymorphed servants.
- Wenti, a member of the Alchemists Guild
Places
Sites
- Coral Cove: A small fishing community located on the southern short of the Great Southern Plain of the Pomarj. The Dark City heroes saved the village from attack by mutated lobstrocities in Harvester 591.
- [[Empire of Shadow]: An unknown, mysterious subterrean kingdom ruled by the "Shadow Lords". The adventurers first heard of it when interograting kobolds during the Sidewinder Pass expedition.
Businesses
- Bouncing Elf Inn: An inn in the Shield District where anti-elf sentiment runs high. It's presently the hideout of Largo Leftpocket.
- Broken Shield Inn: A rundown inn in the Mudsitters District.
- Diamond Unicorn Inn: An upscale inn favored by merchants.
- Inn of the Restful Hero: Also known as the Hero's Rest Inn, this inn caters to the city's adventuring class.
- Dragon’s Chicken Inn: An inn in the Strange Quarter frequented by Corash.
- Dagger Down Tavern
- Fires of Brass Foundry: A magical forgery in Irontown.
- Fire-eaters Inn: A Strange Quarter Inn that's often home to Thom Silverbow and his performances.
- Temple of Zodal: A frequent ally of the heroes, and occasional refuge of Prug the Thrice Risen.
- The Emerald Mermand: One of the Sunken Hammer Guild's exploratory ships.
- Silver Palace: A restaurant and gambling establishement occasionally visited by Vargas.
- Falling Princess Inn: Located near the Amble Theatre in the High Quarter, this inn cators to the theatre crowd, particularly the actors and upper class patrons of the arts.
- Drunken Fly Tavern: A Mudsitters District dive.
Organizations
Tribes & Gangs
- Bloody Eye Clan: A mystical band of orcs who followed a leader who wielded the Bleeding Eye of Thaggurth. Much of the clan was decimated in Patchwall 591 when they sent their warriors to avenge their chieftan's death at the hands of Sir Erogin Wardare, Knight of the Fist.
- Rusty Axes: A crazed band of murderers who worshipped Erythnul, god of slaughter. They were broken by the Dark City heroes in Goodmonth 591.
- The Breakers: The Breakers one of Obsidian Bay's more elusive gangs, specializing in descrete physical threats, shakedowns, and protection rackets. Agents of the Breakers attacked Prug in Harvester 591.
- Brainsmashers Gang: A coachroach-like gang thought destroyed by the Blackrazors. It has since reappeared, and started operating in the Docks. It's present leader is a man named Turin.
- The Cartographers: A group of pranksters operating in Obsidian Bay.