Khelez-Mar
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains.
Contents
[hide]Overview
Khelez-Mar is an ancient dwarven fortress located in the Drachensgrab Mountains on The Pomarj peninsula. It served as a community, a mine, and an armory for hundreds of years until the humanoid invasion of the Drachensgrabs in the early 500s CY. It was liberated nearly 100 years later by the Blackrazor Guild, and has subsequently seen a steady stream of settlers from Obsidian Bay, the Principality of Ulek and other dwarven communities intent on re-establishing Khalez-Mar.
There is a small but significant contingent of gnomes in Khelez Mar. Most are part of the original expedition where they served as arcane magical backup for the dwarves and humans running the expedition. A few are more recent recruits from Mogelsville and Obsidian Bay.
Importantly, the dwarves went out of their way to only recruit the more serious gnomes, which understandably limited their selection. But in the Principality of Ulek during the Greyhawk wars, many of the gnomish communities were massacred. Survivors became much more grim and dwarf-like. Silly and frivolous gnomes are not well tolerated in Khelez Mar. They are not banned but they are not often invited back.
Organizations
Clans
- Clan Jarzak (miners of the blood)
- Clan Werim (War King), Clan
People
- Delir (steel giver): master armorsmith
- Arval (blood messenger): high priest of Dumathoin
- Galanauk (Lost Clansman): high priest of Moradin
- Thror DuBak: Clan Leader of Khelez-Mar
- Dolor (Riddlemaster of the Sword)
- Del'Gan (Steel Mason) -
- Sir Cryllic: Knight Banneret of the Knights of the Shield
- Bolgal (Hidden Shield): mean spirited dwarf who doesn't like humans.
Religions
Dwarven Pantheon
- Moradin: The chief deity in the dwarven pantheon
- Clanggedin Silverbeard: Dwarven deity of battle
- Dumathoin: Patron of mountain dwarves, and the dwarf deity of mining and underground exploration. Dumathoin is often given the title, "Keeper of secrets under the Mountain."
Sites
Taverns
- Sidh’Rak: a largish tavern with space for about 50 people to be comfortable in the main room. There are also some rooms above the tavern, presumably for rent for visitors to Khelez-Mar who have not been granted private quarters.
- Baz Dol'Est (Sword of the Fire Cavern): tavern on forge level
Fortifications
- Bar-Dukr (Crushing Wall): Fortification within Khelez-Mar.