Wharf District

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The Wharf District includes most of the city's artisans and industrial shops, warehouses, and -- at least technically -- the city's docks. Read the "Wharf District" portion of the Obsidian Bay article for more information.

Temporary Site List

As items are added to the wiki, they should be removed from this temporary list. If you tagged things right, they should then appear in the Sites list below.

  • Allied City Workers Hall: The hall for the Allied City Workers, a quasi-guild representing the various clerks and professionals working in the city.
  • Black Gulch: A huge, magically created crevice in the Wharf District that connects Obsidian Bay directly to the UnderOerth.
  • Citadel of Law: The citadel is Obsidian Bay's nexus for law enforcement and legal matters. It's heavily-fortified walls contain city guards barracks, courts, and prison cells, as well as the main offices for the City Guard and Lord Judges.
  • City Guard Barracks, Wharf District: The city guard barracks for Obsidian Bay's Wharf District is charged with the defense of the city's vital commerical district, as well as threats from the dangerous Black Gulch.
  • Colsen Trading Co.: This large warehouse doubles as offices for the Colsen Trading Co., which specalizes in trade with the Kingdom of Keoland.
  • Dagger Down Tavern: A dive of a tavern in Obsidain Bay's Wharf District.
  • Gaiseric's Emporium: Gaiseric's Emporium specializes in importing mundane -- but useful -- items into Obsidian Bay.
  • Goldseekers Guild: The Goldseekers Guild is home to some of the most detailed historical maps of the Pomarj, which aid guild members in their quest for lost fortresses and mines.
  • Heroes Row: A collection of statues dedicated to the greatest heroes of Obsidian Bay.
  • Horse Market: The Horse Market is the primary nexus for the equine trade in Obsidian Bay. Visitors can find stables, horse sellers, barns, blacksmiths, tack shops and other specialty shops.
  • Longshoreman's Guildhall: The Guildhall for Obsidian Bay's maritine workers, including sailors, wharf workers, and fishermen.
  • Merchants Gate: The gateway to Obsidian Bay's Wharf and High Quarters in the Inner City.
  • Ruins of Hextorite Shrine: The ruins of the Shrine of Hextor, erected during Obsidian Bay's brief, one-year occupation by the forces of the Scarlet Brotherhood.
  • Sellsword Guildhall: A newly-renovated warehouse that serves as the headquarters for Obsidian Bay's newest mercenary guild.
  • Sewermen Guildhall: The rundown Sewermen Guildhall is avoided by most sane individuals in Obsidian Bay.
  • Tannery Station: A huge warehouse for many of the city's smaller tanneries.
  • Temple of Pursuit: Kalib Ironfist's Obsidian Bay temple to Trithereon teaches local residents self-defense techniques and serves as a counterpoint to the lawful tendencies of the Cuthbertians in the city.
  • Temple of Rao: The elegant, yet austre, headquarters of the Church of Rao in Obsidian Bay.
  • The Ettin's Heart: An Wharf Quarter inn popular with adventurers, established in Obsidian Bay by Eril Noosman, cousin of Nathanial Noosman, who founded the first Ettin's Heart in Blue years ago.

Sites

This is a dynamic list of all the sites associated with this district/quarter. <ask format="ul"> </ask>