Chapter 20 - The Hoard of the Green Blight
Contents
About the Saga
The dragon is dead. Now the heroes dine with the Unseelie Court in the Viridescent Keep and contemplate how they'll spend the small fortune they recovered from the Green Blight's hoard.
Timeframe
- Campaign Date: Wandering the Fey Lands (circa Flocktime, CY 515)
- Real World Date: October 18, 2015
- Read other Obsidian Frontier Sagas
Cast of Characters
- Burgell Nackle (Damon), a gnome bard with dubious ethics
- Fargrim Frostbeard (Damon), dwarven cleric of Muamman Duathal
- Finn Underbow (Jim), a halfling ranger
- Hawkwind (Nate), human warrior on the edge of time
- Tänévir Calywyn (Nate), a young elven ranger who has come to apprentice with Súlimëtasar of the Griffins Guild
- Telthanas (NPC), a half-elven adventurer scribe of the Griffins Guild
- Hank Ironvow (NPC), male half-orc fighter 3
Notable Quotes
- None
What Has Come Before
The dragon known as the Green Blight is dead, killed by the Griffins Guild and their allies. The foul magic that allowed the Verdant Waste to run riot and enabled the dragon to rule the Viridescent Keep are dissipating.
Prince Selanor, minor noble of the Unseelie Court, has reclaimed his worldly seat in the Keep and with it, his role as the defender of the Green Way, an arcane portal to the Feywild.
Although he once pursued the Griffins through the outer and inner bands of the Verdant Waste as prey, he has recognized their bravery and skill in slaying the dragon. He has summoned them to his keep where he might reward them with choice items from the Green Blight's hoard.
The Saga
An unknown date and time
The Viridescent Keep was a great, towering tree, easily 300 feet tall. It's boughs form a cathedral-like space as they arch over the ground. The base of the tree was nearly 40 feet in diameter, featured a sunlight-gilded archway that led inside the tree.
The inside of the tree was larger than the outside. The central hallway was the Green Way -- the portal between the Prime Material Plane and the Feywild.
It was here, in the Grand Hall between realities -- that the heroes were called to a dinner with the Prince Selanor. They are praised for their unexpected -- but welcome -- role in defeating the Green Blight. Afterwards they were taken to the dragon's hoard, which the prince presents as a well-earned reward.
Magic Items
- Ioun Stone of Protection:** You gain a +1 bonus to AC while this dusty rose prism that orbits your head. While it orbits, the prism refracts nearby light and causes a faint ruby halo to appear above the wearer's head.
- Ring of Free Action:** While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your movement nor cause you to be paralyzed or restrained. The ring is carved from the bone of a dead god, and is etched with Githyanki runes representing liberation from death.
- Instrument of the Bards (Mac-Fuirmidh cittern):** This stringed instrument has a motif of flowering vines. You can use an action to play the instrument and cast one fits spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. Spells: Fly, Invisibility, Protection from Evil and Good, Barkskin, cure wounds, fog cloud.
- Chain shirt of resistance (cold):*** This chain shirt is warm to the touch, and those who look closely at the links can see miniature blue flames flickering weakly within them. When targeted by a cold-based attack, harmless flames suddenly shroud the wearer. (Requires attunement).
- Heavenfall:** +1 short sword crafted from meteoric iron. The black stone-like metal of the blade is incredibly dense and striated with the silver flecks. The sword is 1/3 heavier than one would expect. Once per day, the user can cast the equivalent of spell *hold person* (Wisdom save DC 13) as the weight of the heavens hold the individual in place. The sword regains the ability each day at midnight.
Art Objects
- a fancy steel bracelet with a sleeping monster motif (50 gp)
- a magnificent rug featuring a bright blue maze populated with red minotaurs (75 gp)
- A gold-inlaid scroll case (200 gp) containing a scroll of *greater restoration*
- A golden ring, carved to look like intertwining leaves that hold the setting for a piece of green jade, carved in the shape of a blossoming flower (100 gp)
- Three matching items of jewelry: a gold-inlaid chain belt (100 gp) and two identical bracelets (25 gp each). If sold as a set, the three items have a combined value of 200 gp.
- Five matching pewter drinking tankards (5 gp each, or 35 gp if sold as a set),
- A golden incense burner, carved to resemble an angel in supplication and inlaid with black onyx (200 gp)
- A silver lantern with panes of rock crystal and carved hardwood handle, etched with a rising sun motif and studded with reflective quartz crystals (200 gp)
- A platinum cloak clasp, fashioned in two interconnecting parts – a comet and a moon (250 gp),
- A potion bottle (empty) carved from a single piece of green jade (200 gp)
Gems
A rosewood coffer lined with marten fur (50 gp), filled with the following gems (each valued at 50 gp): a dark gray bloodstone with red flecks, a pale yellow citrine, a translucent, apple-green chrysoprase, an opaque blue jasper, a star rose quartz and a transparent blue zircon.
Coins
- 5,554 copper pieces
- 4,790 silver pieces
- 1,353 gold pieces
- 487 electrum pieces
Experience
- n/a
Treasure
- See above.
Resources
- [Example of a cittern http://www.mandobar.com/cittern1.jpg]