Esseni

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Esseni is a self-absorbed mage fanatically obsessed with crafting magical devices and constructs.

Overview

Esseni (Hum, Wiz14) is a self-absorbed mage fanatically obsessed with crafting magical devices and constructs. He maintains a heavily-fortified residence in the strange quarter that is protected by all manner of magical wards and (allegedly) extraplanar guardians. He is a rude, angry old man who constantly berates his visitor’s intelligence, interrupts them mid-sentence, and then rails against them for failing to tell him what he needs to know. He appears to be a man old before his time, with thinning grey hair and pale white skin. He wears dark red robes highlighted with bands of black and orange.

His major domo is a half-golem named Ratrold (Half-golem, Ftr3), and it is this creation that most of his visitors encounter first. The creature – few would call him human – had his right arm and leg cut off by a particularly fiendish trap while adventuring in the Obsidian Maze. He sought out Esseni, who agreed to make him whole again by grafting newly-dead flesh to him and then animating it. The process made him far stronger, but also dulled his wits considerably.

He is a miserable creature whose few pleasures come from tormenting those who wish to see his master. He will demand to know what they want, when they want it, and how much gold they are willing to pay, all the will cursing and spitting derisively. The construct wears black chainmail, gauntlets, and skullcap. An impressive-looking bastard sword hangs from his hip.

Organizations

  • Order of the Broken Staff: The Order of the Broken Staff is a little-known group comprised of mages who have rejected the Guild of Wizardry and the Obsidian Tower’s dominance over magic in the city.

Statblock

Esseni: Male Human Wiz14; Medium Humanoid; CR 14; HD 14d4+14; hp 57; Init +0; Spd 30 ft/x4; AC 12 (+2 armor), touch 10, flat-footed 12; Base Atk/Grapple +7/+7; Full Atk +8/+3 One-handed (1d4+1;19-20/x2, +1 Dagger); AL LG; SV Fort +5, Ref +4, Will +11; Str 10(+0), Dex 10(+0), Con 12(+1), Int 20(+5), Wis 14(+2), Cha 9(-1); Skills: Concentration +15, Craft (Craft (leatherworking)) +15, Craft (Craft (sculpting)) +14, Craft (Craft (armorsmithing)) +14, Craft (Craft (weaponsmithing)) +14, Knowledge (arcana) +22, Knowledge (geography) +7, Knowledge (history) +10, Knowledge (local) +9, Knowledge (nature) +7, Knowledge (nobility) +7, Knowledge (psionics) +10, Knowledge (religion) +6, Knowledge (the planes) +12, Sense Motive +3, Sleight of Hand +1, Spellcraft +21, Spot +3. Feats: Improved Familiar, Brew Potion, Craft Construct, Extend Spell, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Forge Ring. Familiar: Homunculus

Equipment: Rod of the Python, Ring of Counterspells, Ring of Protection +2, Figurine of Wonderous Power (Silver Raven), Dagger +1

Wizard Spells: Zero Level (4/DC 15): Detect Poison*, Detect Magic*, Read Magic*, Prestidigitation* (all cantrips); First Level: (6/DC 16): Alarm*, Animate Rope, Charm Person*, Expeditious Retreat*, Magic Weapon, Shield, Mage Armor*, Unseen Servant*, Summon Monster I*; Second Level (5/DC 17): Arcane Lock*, Bull’s Strength, Continual Flame, Daze Monster*, Darkvision, Flaming Sphere, Resist Energy, Phantom Trap, Scoring Ray*, Spectral Hand*, Touch of Idiocy*; Third Level (5/DC 1): Dispel Magic*, Illusionary Script, Nondetection*, Phantom Steed, Sepia Snake Sigil* Slow*, Summon Monster III; Fourth Level (5/DC 19): Animate Dead, Black Tentacles*, Dimensional Anchor, Fire Trap, Minor Creation*, Polymorph*, Scrying*, Wall of Ice*; Fifth Level (4/DC 20): Baleful Polymorph, Break Enchantment, Cloudkill*, Mage’s Faithful Hound*, Major Creation, Mirage Arcana, Permancy, Symbol of Pain, Teleport*, Wall of Stone; Sixth Level (3/DC 21): Analyze Dweomer, Antimagic Field, Dispel Magic, Eyebite Greater*, Geas/Quest*, Legend Lore*, True Seeing; Seventh Level (2/DC 22): Banishment, Limited Wish*, Forcecage, Simulacrum, Symbol of Stunning*, Teleport Object

Spoilers

  • No spoilers are available for this NPC.