City Guard of Obsidian Bay
From The Griffin's Crier
Revision as of 06:04, 4 February 2008 by Hardcorhobbs (Talk | contribs)
The City Guard of Obsidian Bay is charged with defending the city from both internal and external threats, and for maintaining law and order within its walls.
Contents
Overview
- City: Obsidian Bay
- Country: Domain of Obsidian Bay
- Leader: N/A
- Roster: 1200
The City Guard of Obsidian Bay is charged with defending the city from both internal and external threats, and for maintaining law and order within its walls.
People
- Alex Bander: Commander of the City Guard, also referred to as the Captain of the Guard.
- Geoffrey Stiric, Adventurers Quarter Warden
- Alros Thredeg: Thredeg is an Investigator with the City Guard, operating out of the Sea Gate. He is charged with investigating crimes and interrogating suspects captured by the traditional city guard.
- Gunther Grambler: Grambler is a sergeant in Obsidian Bay's City Guard, stationed in the Strange Quarter. He has responded to several incidents involving the Blackrazor Guild.
Organizations
Guard Structure
- Lord Mayor of Obsidian Bay: Gabriel Longriver
- Nightsearchers Commander: Jander Drachen
- City Garrison Commander (unknown)
- City Guard Commander: Alex Bander (also referred to as Captain of the Guard)
- Adventurers Quarter Warden: Geoffrey Stiric
- Street Patrol Commander
- 28 guards
- Street Patrol Commander
- Docks District Warden (unknown)
- Street Patrol Commander
- 35 guards
- Street Patrol Commander
- Griffin District Warden (unknown)
- Street Patrol Commander
- 30 guards
- Street Patrol Commander
- High Quarter Warden (unknown)
- Street Patrol Commander
- 35 guards
- Street Patrol Commander
- Mudsitters District Warden (unknown)
- Street Patrol Commander
- 25 guards
- Street Patrol Commander
- Shield District Warden (unknown)
- Street Patrol Commander
- 40 guards
- Street Patrol Commander
- Strange Quarter Warden (unknown)
- Street Patrol Commander
- 35 guards
- Street Patrol Commander
- Wharf District Warden (unknown)
- Street Patrol Commander
- 60 guards
- Street Patrol Commander
- Adventurers Quarter Warden: Geoffrey Stiric
Sites
Adventurers Quarter
High Quarter
Mudsitters District
- City Guard Barracks, Mudsitters District
- Poorman's Gate: The main entrance to the western portion of the Inner City, this gate traditionally served the poor, refuges, and the lower-class of merchants seeking to enter Obsidian Bay.
The Docks
- City Guard Barracks, The Docks: The barracks for the 35-odd guardsmen stationed in the Docks.
- Cemetery Gate: Lesser-used for largely superstitious reasons, gate still sees a fair amount of traffic, particularly among adventurers and those of a seedier inclination.
- Porters Gate: The Porters Gate is primarily used for transporting cargo to and from the ships tied up at the Docks. Regular citizens are actively encouraged to use the main Sea Gate for entering the Docks.
- Sea Gate: The heavily fortified Sea Gate serves as both the primary means of entering and leaving the docks as well as an important bulwark against seaward invasions.
Shield District
Strange Quarter
- City Guard Barracks, Strange Quarter: The most arcane of the city's guard barracks, this facility has a strong cadre of battle wizards associated with it.
- Haunted Watchtower (also known as High Watchtower: The "haunted" watchtower overlooks the Obsidian Point peninsula.
- Poorman's Gate
Wharf Distrct
- City Guard Barracks, Wharf District: The city guard barracks for Obsidian Bay's Wharf District is charged with the defense of the city's vital commerical district, as well as threats from the dangerous Black Gulch.
Statblocks
- There are no entries available in the database.