Difference between revisions of "City Guard of Obsidian Bay"

From The Griffin's Crier
Jump to: navigation, search
(Guard Structure)
(Sites)
Line 47: Line 47:
  
 
==Sites==
 
==Sites==
* [[Poorman's Gate]]: The main entrance to the western portion of the Inner City, this gate traditionally served the poor, refuges, and the lower-class of merchants seeking to enter Obsidian Bay.
+
===Adventurers Quarter===
* [[City Guard Barracks, Wharf District]]: The city guard barracks for Obsidian Bay's Wharf District is charged with the defense of the city's vital commerical district, as well as threats from the dangerous Black Gulch.
+
* [[City Guard Barracks, Adventurers Quarter]]
 +
** [[Expedition Gate]]
 +
 
 +
===High Quarter===
 +
* [[City Guard Barracks, High Quarter]]
 +
** [[North Gate]]
 +
 
 +
===Mudsitters District===
 +
* [[City Guard Barracks, Mudsitters District]]
 +
** [[Poorman's Gate]]: The main entrance to the western portion of the Inner City, this gate traditionally served the poor, refuges, and the lower-class of merchants seeking to enter Obsidian Bay.
 +
 
 +
===The Docks===
 
* [[City Guard Barracks, The Docks]]: The barracks for the 100-odd guardsmen stationed in the Docks.
 
* [[City Guard Barracks, The Docks]]: The barracks for the 100-odd guardsmen stationed in the Docks.
 
** [[Cemetery Gate]]: Lesser-used for largely superstitious reasons, gate still sees a fair amount of traffic, particularly among adventurers and those of a seedier inclination.
 
** [[Cemetery Gate]]: Lesser-used for largely superstitious reasons, gate still sees a fair amount of traffic, particularly among adventurers and those of a seedier inclination.
 
** [[Porters Gate]]: The Porters Gate is primarily used for transporting cargo to and from the ships tied up at the Docks. Regular citizens are actively encouraged to use the main Sea Gate for entering the Docks.
 
** [[Porters Gate]]: The Porters Gate is primarily used for transporting cargo to and from the ships tied up at the Docks. Regular citizens are actively encouraged to use the main Sea Gate for entering the Docks.
 
** [[Sea Gate]]: The heavily fortified Sea Gate serves as both the primary means of entering and leaving the docks as well as an important bulwark against seaward invasions.
 
** [[Sea Gate]]: The heavily fortified Sea Gate serves as both the primary means of entering and leaving the docks as well as an important bulwark against seaward invasions.
 +
 +
===Shield District===
 +
* [[City Guard Barracks, Shield District]]
 +
** [[March Gate]]
 +
** [[Krovis Gate]]
 +
 +
===Strange Quarter===
 
* [[City Guard Barracks, Strange Quarter]]: The most arcane of the city's guard barracks, this facility has a strong cadre of battle wizards associated with it.
 
* [[City Guard Barracks, Strange Quarter]]: The most arcane of the city's guard barracks, this facility has a strong cadre of battle wizards associated with it.
 
** [[Haunted Watchtower]] (also known as [[High Watchtower]]: The "haunted" watchtower overlooks the Obsidian Point peninsula.
 
** [[Haunted Watchtower]] (also known as [[High Watchtower]]: The "haunted" watchtower overlooks the Obsidian Point peninsula.
* [[City Guard Barracks, Wharf District]]: This barracks is charged with guarding the city's trading companies and businesses.
+
** [[Poorman's Gate]]
 +
 
 +
===Wharf Distrct===
 +
* [[City Guard Barracks, Wharf District]]: The city guard barracks for Obsidian Bay's Wharf District is charged with the defense of the city's vital commerical district, as well as threats from the dangerous Black Gulch.
 +
** [[Merchants Gate]]
  
 
==Statblocks==
 
==Statblocks==
 
* There are no entries available in the database.
 
* There are no entries available in the database.

Revision as of 19:02, 30 January 2008

The City Guard of Obsidian Bay is charged with defending the city from both internal and external threats, and for maintaining law and order within its walls.

Overview

The City Guard of Obsidian Bay is charged with defending the city from both internal and external threats, and for maintaining law and order within its walls.

People

  • Alros Thredeg: Thredeg is an Investigator with the City Guard, operating out of the Sea Gate. He is charged with investigating crimes and interrogating suspects captured by the traditional city guard.
  • Gunther Grambler: Grambler is a sergeant in Obsidian Bay's City Guard. He has responded to several incidents involving the Blackrazor Guild.

Organizations

Guard Structure

Sites

Adventurers Quarter

High Quarter

Mudsitters District

The Docks

  • City Guard Barracks, The Docks: The barracks for the 100-odd guardsmen stationed in the Docks.
    • Cemetery Gate: Lesser-used for largely superstitious reasons, gate still sees a fair amount of traffic, particularly among adventurers and those of a seedier inclination.
    • Porters Gate: The Porters Gate is primarily used for transporting cargo to and from the ships tied up at the Docks. Regular citizens are actively encouraged to use the main Sea Gate for entering the Docks.
    • Sea Gate: The heavily fortified Sea Gate serves as both the primary means of entering and leaving the docks as well as an important bulwark against seaward invasions.

Shield District

Strange Quarter

Wharf Distrct

Statblocks

  • There are no entries available in the database.