Difference between revisions of "Maure Castle Campaign"

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==Overview==
 
==Overview==
 
[[Image:Dungeon112.jpg|left|thumb|150px|Cover Art: Maure Castle]]  
 
[[Image:Dungeon112.jpg|left|thumb|150px|Cover Art: Maure Castle]]  
Maure Castle is a sub-campaign of our long-running [[Blackrazor Guild Campaign]]. It takes place beneath the ruins of [[Maure Castle]], an ancient fortress built long ago by the Scions of the Maures, a powerfully arcane family who traced their line back to the Suel Imperium.  
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Maure Castle is a sub-campaign of our long-running [[Blackrazor Campaign]]. It takes place beneath the ruins of [[Maure Castle]], an ancient fortress built long ago by the Scions of the Maures, a powerfully arcane family who traced their line back to the Suel Imperium.  
  
 
The campaign is based almost entirely on the super-module [http://www.pen-paper.net/rpgdb.php?op=showarticle&articleid=3801 "Maure Castle" from ''Dungeon'' #112]] by Robert J. Kuntz and Gary Gygax.  
 
The campaign is based almost entirely on the super-module [http://www.pen-paper.net/rpgdb.php?op=showarticle&articleid=3801 "Maure Castle" from ''Dungeon'' #112]] by Robert J. Kuntz and Gary Gygax.  

Revision as of 05:56, 5 December 2007

Overview

Cover Art: Maure Castle

Maure Castle is a sub-campaign of our long-running Blackrazor Campaign. It takes place beneath the ruins of Maure Castle, an ancient fortress built long ago by the Scions of the Maures, a powerfully arcane family who traced their line back to the Suel Imperium.

The campaign is based almost entirely on the super-module "Maure Castle" from Dungeon #112] by Robert J. Kuntz and Gary Gygax.

The campaign features main of the "B Team" and "C Team" characters from the Blackrazor Guild Campaign, as well as survivors of the Return to Temple of Elemental Evil, as detailed in earlier Blackrazor spin-off campaign, the Redshirts Campaign

Current Status

Maure Castle is one of our back-up campaigns, played when we don't have enough players for one of the regular campaigns or if a given week's plans fall apart and we need something else to run. As such, the campaign advances sporadically, though we do occasionally get the dungeon-crawling bug and play it for several sessions in a row.

The Blackrazors have conducted a series of hit-and-run investigations of Maure Castle, slaying the defenders found on the 1st, 2nd and 3rd levels (though the Terrible Iron Golem remains on the first floor, and the powerfully strange Purple Stone lurks on the second). They have just destroyed the Cult of Kerzit on the 3rd level of the dungeon, and have retreated to their new guild hall in Seltaren in the Duchy of Urnst to rest, recover ... and prepare to venture into the 4th level of the complex.

Cast of Characters

Active

Dead

  • Silas, the adventuring explorer
  • Willum, human cleric of Pelor

Retired

NPCs

Character Creation Guidelines

New characters should be 13th level, build using a 30 point buy, and use the standard starting gold and magic item restrictions as outlined in the Starting Characters campaign document.

Locations

Sagas

References

Web Links